Skip to content
Service 03

UI/UX Design

We design the system — type scale, spacing, components and states — then apply it consistently across every screen, so the product feels like one product.

Scope

What is included

Interfaces that explain themselves. Everything below is part of the engagement unless we agree to cut it.

User flows and wireframesStructure agreed before anything is styled, so debates happen cheaply.
High-fidelity screensEvery state designed: empty, loading, error, success — not just the happy path.
Component library and tokensReusable components with colour, type and spacing tokens, so the design survives contact with development.
Accessibility built inContrast ratios, focus states, target sizes and keyboard order considered as part of the design.
Responsive specificationHow each component behaves from 360px to a wide desktop, decided by the designer, not guessed by the developer.
Developer handoverSpecs, tokens and assets a developer can build from without a meeting for every gap.

Technologies we use here

Design tokensComponent libraryPrototypingWCAG
How we work

The workflow, step by step

7 stages from first conversation to running system. Each one ends with something you can see and sign off, so progress is never a matter of trust.

  1. 01

    Understand

    Who uses this, what they are trying to finish, and where the current experience loses them.

    You get: Problem statement and success measures
  2. 02

    Structure

    Information architecture and user flows — what lives where and what follows what.

    You get: Flow diagrams and sitemap
  3. 03

    Wireframe

    Grey-box layouts to settle hierarchy and content order before visual design.

    You get: Wireframes for every key screen
  4. 04

    Design system

    Type scale, colour tokens, spacing rhythm and the core components with all their states.

    You get: Component library
  5. 05

    High fidelity

    Full screens assembled from the system, responsive behaviour specified.

    You get: Complete screen set
  6. 06

    Prototype and review

    A clickable version to test the flow with real people before build.

    You get: Prototype + findings
  7. 07

    Handover and support

    Tokens, specs and assets delivered, and we stay available while it is built.

    You get: Handover pack and open channel
Questions

Before you ask

Can you design without building it?

Yes — design is offered standalone, and the handover is written for another team to build from.

Do you follow our brand?

If you have brand guidelines we work inside them. If you do not, we define the minimum needed — type, colour, spacing — without pretending to be a full brand agency.

How many revisions?

Two rounds per stage is normal and included; we agree the number in the estimate so nobody is surprised.

Ready to start?

Tell us the goal and the deadline. You will get a scope, a timeline and a figure.